Where is kingadent mechquest
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This is the fourth job you can take. This is the second longest job in the game next to the ghost hunting. In the jungle, you have to fight a dinosaur or ShadowScythe mecha. Afterwards, you must fight a ShadowScythe pilot in an energy blade fight. Walk up to the stone and either you get the ice crystal, or you do a random roll for a Triceratops fossil. Afterwards, you get a fire crystal shard or a you randomly roll for a triceratops fossil.
Afterwards you get the Pearl of Katchoo or a random roll for an Itchyosaur fossil. The shops unlock after you get 8 pieces of the first fossil. The weapons are pretty good for there levels. The mechs are unique and are unlocked after you complete the first fossil.
Ancient Ruins Revealed 2. Ice Crystal Shard 3. Triceratops Right Toe 4. Triceratops Right Foot. Triceratops Right Shin 6. Triceratops Left Toe 7. Triceratops Left Foot 8. Triceratops Right Femur 9. Triceratops Left Shin Triceratops Left Femur Triceratops Tail Triceratops Neck Triceratops Shoulder Triceratops Right Arm Triceratops Left Arm Triceratops Right Hand Triceratops Left Hand Triceratops Jaw The Art museum is right next to this job this is where you can buy the top ten artworks each month.
If you want to submit your own art go to this link Mysterious Emporium Ghost Hunting. Out of all the Jobs this is the longest and in my opinion the worst job ever. This job starts with you letting all the ghosts out when you go to get these mysterious glasses for Mysterious J. After this you have to go catch all the ghosts.
When equiped while you are fighting the ghosts when they glow red use the arm and there is a certain percent of caching the ghost. If you capture the ghost you when the fight. Each level requires a certain number of ghosts to catch. When you reach rank 21 you join the mysterious club. There are a series of missions you have to complete. After you are level 20 you will get acess to the ghost hunter mechs. If you go outside you can upgrade these mechs by turning in 13 ghosts to the stranger and buying a doom cell.
This turns the ghost hunter into the Hunter Eidolon. Here are all the ranks for Ghost Hunting. Skeptical Spook Investigator 2. Spirit Chaser 3. Haunt Hunter 4. Casper Crusher 5. Spook Smiter 6. Ghost Trapper 7. Banshee Banisher 8. Ghost Hunter 9. Ghost Beater-upper Supernatural Sleuth Spectre Spyer Poltergeist Plucker Ghastly Grizzler TAPs Dancer Chain Rattler Silencer Ghost de-Shell-er Apparition Attacker Spectre Spooker Phantasm Farmer Your mission is to defeat some rebels.
They're lurking around starship ruins and you need to destroy their mechas. You also need to salvage their power cells for the Kingadent. I don't know why he needs them, but, he's the Kingadent. Still suspicious, well, these guys ARE rebels. Eventually, you find a black box, but Slugwrath tells you to throw it away. Of course, we don't really trust him, so we watch it.
It's a video of the elite Soluna Defense Forces on their last run, in the same crashed starship in the background. They're about to make a last run-through, but ShadowScythe ships attack. They're doing well at first, but then the shields are sabotaged, and the soldiers have to retreat. Funny, those Elite Guard mechas look familiar.
Eventually, you're given orders to destroy the rebel leader, to crush the morale of the weakening rebels. After fighting through many rebels, you encounter the leader, who proclaims that even if they are defeated, they'll still fight for what they stand for, so you guys have a mecha fight.
Then, midway through the fight, Shadowscythe cruisers destroy the mecha, weird, they helped you. The rebel leader ejects from her mecha and makes a last speech. Apparently, the Rebel Leader believes you planed on that ShadowScythe attack. They believe Slugwrath has allied himself with the ShadowScythe and that you're his pawn.
She asks you to crush her with your mecha to show as a sign of how the ShadowScythe would crush us. Of course, we're not the heartless cowards she thinks we are, right. So, we rescue her. As you rescue her, it turns out they were right. Slugwrath has been using us and he's sold out the planet to the ShadowScythe.
Now he's sending the ShadowScythe Centaur to destroy us. Obviously, we're going to destroy them. We beam up the rebel leader, and she turns out to be admiral Odessa Pureheart, leader of the moon rebels AKA the elite Soluna Defense Forces that were defeated in that black box recording. Slugwrath sent an agent to sabotage their shields and they became stranded on the moon. Thankfully, you're here and the ShadowScythe aren't getting their hands on Lore without a fight.
Look out Slugwrath, you're going down. If those ShadowScythe want a war, they're going to get one. On a side note, Nurse Helia has found some solutions to cure Sys-Zero you haven't forgotten about him, right?
You're to head there and help Helia cure Sys-Zero. You have to out run that thing in your van. Thankfully, Odessa's mecha buys you some time to get Sys-Zero inside the medical camp and for you to get into your own mecha.
Unfortunately, they all don't work. So, we use Sys-Zero's memory of serving under Odessa to bring him back to his senses. Turns out, the shock of seeing his lost leader worked. Now we can focus our full attention to defending Soluna. While we're fighting off the ShadowScythe, the most powerful ShadowScythe mechas, the E-Series, are released on Soluna in a surprise attack. After beating the generals, though, Kingadent Slugwrath fights you himself, but is defeated.
Slugwrath attempts to eject from his mecha, but his escape pod runs out of fuel and crash lands on a beach occupied by ShadowScythe. As punishment for failure, Slugwrath is beaten and beheaded. He was granted immortality, so the head of Ebilcorp, the ShadowScythe's benefactor of technology, keeps his head as a trophy. In a speech, Warlic announces Slugwrath's betrayal and defeat. Since he betrayed us, we now need a new leader. So, now we're naming Odessa Pureheart as the new, "Queenadent". Now that she's in charge, we're going to be allying ourselves with other planets in order to fight of the ShadowScythe.
Congrats, you saved the planet and have become a hero. Therefore, the previous note is subject to being removed from my guide. You have a new order direct from the Queenadent herself.
A strange asteroid has been found and the ShadowScythe armada is stationed there. You're to report to the SDF Reliant, and find out what's going on. FYI, they're going to be in most major wars against the ShadowScythe from now on. The fighting takes place the surface of the asteroid. Many mechas are waiting there to destroy you, including new models with hover technology and the E-Series. Later, you find caverns deeper inside the asteroid where more battles take place.
Also as the battle goes on, fellow mecha pilot River starts showing signs of insanity, hearing voices, strange dreams, sudden emotional outbursts, etc. You also hear about a special ShadowScythe mecha called the Decimator that defeated River's mecha. Eventually, you come face to face with the Decimator yourself, and it turns out to be the ShadowScythe's final model of the HoverScythe.
After a hard battle, you fall inside the caverns of the asteroid. When you recover, the asteroid is falling apart. You barely escape the caves with your life. Then, the asteroid breaks apart. When the asteroid breaks apart, it reveals a giant dragon mecha, the Dragonoid.
The Dragonoid easily obliterates the last of the armada. The Dragonoid then approaches the Reliant and tells you of his tale. He is one of ten Dragonoids built by the Dragons to combat the ShadowScythe. Five of them, including him, were turned into crystal by Lord Valoth, the ShadowScythe leader, and accumulated the dust needed to look like an asteroid. He then leaves you to search for the other Dragonoids. Afterwards, River turned out to have had a mental link with the Dragonoid, causing her insanity, and now she's fine since the link is broken.
Everyone also congratulates you on defeating the Decimator. Below are all the sidequests of Soluna and the Moon. In Mecha Piloting , you can train stats. Basic Mecha Piloting is about fighting tough or many opponents. Energy Blade is an Energy blade class that allows you to access better blades. You can also join one of the three houses, Wolfblade, Runehawk, or Mystraven by adventuring in Pandora's Labyrinth. Not much else here. Specific Hospital: Here, you become a doctor and operate on and fight against the ShadowScythe to learn more about them.
Eventually, you discover a virus engineered by the Shadowscythe. Afterwards, you have to rescue a brain surgeon and destroy a ShadowScythe base. On identification of the virus, it actually has the effect of turning its victims into ShadowScythe.
Trust nobody mecha pilot. Soluna Police Station: Here, you investigate a recent crime wave as the new member of the police. The main suspects are a werewolf biker gang but the officer doesn't believe you until the very end.
It turns out; the gang has been plotting to turn everyone into werewolves with specially cooked pies. Luckily, the pies are intercepted, and the gang is arrested. Nothing else. You decide to buy some novelty glasses from him, but you inadvertently release hundreds of ghosts from his ghost containment unit. So, while Mysterious Johnson fixes the machine, you're recapturing the ghosts. Eventually you board a starship charged with supernatural energy to rid it if ghosts and redirect it, all cumulating in a battle with the Ghost Angel, a ghost mech.
Finally, you have to defeat one final ghost in the form of Defeat all the mechas, and you get prizes. Mission Moon: Epilogue: After, teaming up with the moon rebels, you get to go on missions with them. You can either defend the base from ShadowScythe, or you can rescue a rebel from behind enemy lines for reputation among the rebels.
Espionage: All you have to do is hack into a ShadowScythe network and then defeat the ShadowScythe in a mecha battle. End of Chapter 1 Ch.
Here, the theme is Wild West meets giant robots. There are cowboys and there are horses. Or even better: the cowboys are horses! To make matters worse, the ambassadors of both towns have gone missing, and the desert bandits are getting stronger. As you take down bandits, you earn reputation among the citizens of Alamonia. You also get a cool rustic wrangler outfit and a wrangler mecha.
Where are these bandits coming from anyway? The next person you meet is Sheriff Bronco, the sheriff of Alamonia. Apparently, the bandits in Alamonia are being employed by an unknown party. The only lead we have is that nobody is rich enough to employ them. Bronco also employs you in the bounty hunting business. Doing so, you quickly gain reputation as a bounty hunter. Eventually, you find that Bronco is the leader of the bandits. The only clue he got was that the payments were from a source named E.
They were sent to visit Ambassador Stallione, but he disappeared three days ago, the day the train stopped running. Then here comes the good news, and the bad news. The bad news is that the train has been broken up by bandits and hid in the desert with the giant desert monsters. Better start fixing that train and getting those drakels back to Khaeldron before things get ugly. They attack trains, act as bandits, and scavenge everything they find.
To prevent the bandit raids, however, Arin-Ha and Jhaek-Ha enlist you to defend the train for reputation in Khaeldron. Later, Mayor Roy Silver, mayor of Alamonia, enlists you to catch a thief on the train.
Since you aren't as fast as J6, he escapes. Then, the engineer, Joe Jingle, enters the room and accuses you of stealing the Crystallized Dragon Breath. Now, the chase begins. Eventually, you corner him at the edge of the train.
You challenge him to a shootout for the Crystallized Dragon Breath. Unfortunately, J6 wins and escapes in his starship with the stolen Crystallized Dragon Breath. All you need to do is find some Crystallized Dragon Breath for his experiments. Strange mechas are in the mines, and 2. The Dragon Breath is disappearing in beams of light. Eventually, the mines become infested with so many mechas, the whole affair escalates into a war to clear out the mines.
The prophecy is as follows: The hand of the visitor shall awaken the sleeper and bring doom down from the stars. All the more reason to destroy every thing. After clearing out many mechas, you have to fight the Draygon to finally rid the mines. Afterwards, you find an ancient ShadowScythe starship.
Your starship ensign Lisa attempts to access the ship, but accidentally activates a distress call for Lord Valoth. Valoth sets his sights on Westion to retrieve the ship. Looks like we need to get this alliance sealed fast, by stopping the war between the two cities.
Luckily, Mayor Roy Silver has a lead. After you get there, you need to defeat the guards in order to get the chief to tell you how to find her. These fights are energy blade fights, so bring a good blade. Player Equipment. Helmets Miscellaneous Items Outfits Weapons. Explore Wikis Community Central. Register Don't have an account?
Kingadent Slugwrath.
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