How long does werewolf form last




















Maul enemies in front of you with your tainted claws, dealing Physical Damage and an additional Disease Damage over 10 seconds. Rank I - Werewolf Rank 3. Rank II - Werewolf Rank 7. Rank I - Werewolf Rank 1. Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health. Each corpse can be devoured for up to 4 seconds.

Rank I - Werewolf Rank 4. When you deal damage, the duration of your Werewolf Transformation is increased by 2 seconds.

This effect can occur every 5 seconds. Rank II - Werewolf Rank 8. When you deal damage, the duration of your Werewolf Transformation is increased by 4 seconds. Rank I - Werewolf Rank 6. Allows you to infect another player with Lycanthropy once every 7 days by returning to the Werewolf ritual site. Players infected with Sanguinare Vampiris cannot be infected with Lycanthropy.

Rank II - Werewolf Rank 9. Rank I - Werewolf Rank 7. Rank II - Werewolf Rank Summon two direwolves while transformed.

You also grants yourself and nearby allies Minor Courage , increasing their Weapon and Spell Damage by Reduces your damage Taken, grants you and your group Minor Courage. Summons two direwolves to fight by your side. Augments your Light Attack to gain a bleed.

Increase your Spell and Physical Resistance by Two questions about packleader: Do the dire wolves in the greymoor update still do their extra nerf attacks to enemies? Does the dire wolves still count as extra werewolves to increase transformation time?

I don't like the criminal act added, and it's slow as hell to level up as a werewolf. I only had pounce for far too long,. In greymore update, werewolves can tank with the tormentor set again, after changing this back.

Pounce will be considered a taunt soon, so werewolf tanking will be possible, probs not the best but defo fun. Easiest way to get fast, save and extreme easy ww rank - get into the solo-dungeon to proceed quest - do the quest till to the end NOW! D O N O T leave that solo-dungoen. S T A Y inside. I have also noticed that the check to see if it's time to turn back to normal appears to be run only every few seconds, so you may need to stand around for a moment after waiting in order for the transformation to occur.

I found just using the wait function for a quick hour to be the best, so once you clear a room just tap the select button or what not and once your in game hour has gone by you'll be your naked self pretty quick. If you're playing on the PC, you can install the Werewolf Revert Form mod by RolandSir, which will allow you to press a key to revert from werewolf form without needing to wait.

Have you ever wanted to revert from werewolf form, but pressing the "T" button and waiting was too long and annoying? Revert to human form by pressing "R" button or, if you have reassigned the buttons, the one that sheathes your weapon , then press "Z" to activate revert function and continue your travels! I was in werewolf form, and needed to transform back to burn the barrier to get into dragons reach. I had fed on a ton of soldiers, friend and foe.

Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Beast Form Skyrim. Edit source History Talk 9. Do you like this video? Play Sound.

For other uses, see Beast Form. Before adding a bug to this list, consider the following: Please reload an old save to confirm if the bug is still happening. Cancel Save. Universal Conquest Wiki. I recommend using Brutal Pounce, as it also adds splash damage. The damage of this Pounce and both morphs is quite low, try to not use it unless necessary. Ferocious Roar. Deafening Roar. Howl of Despair. Howl of Agony.

Claws of Anguish. Claws of Life. Infectious Claws is a damage over time ability that deals good damage. Both morphs are very powerful, one applying Major Defile and the other one restoring health based on damage inflicted. I always recommend using the Claws of Life morph due to the extra healing.

If you hit people with this, the healing you receive from the damage caused will be crazy and it will be very difficult to even scratch you! One must not forget, the most powerful tool Werewolves have are their claws. The Light and Heavy Attacks inflict an insane amount of damage. Light Attacks are the main source of damage for Werewolves. The Light Attacks deal a lot of damage and also keep inflicting bleeding on enemies and keep procing the enchantments you have on your weapons.

You should always use Light and Heavy Attacks in combination with abilities to see the true power of Werewolves. Blood Rage. Savage Strength. Call of the Pack. The Blood Rage passive lets you stay in Werewolf for a very long time as long as you keep attacking enemies. Every 5 seconds you get an extra 4 seconds added to your Werewolf timer.

In addition, devouring enemies also increases your Werewolf timer, each second gives you an additional 3 seconds and you can devour enemies for a total of 4 seconds. So if you play together with someone else you can stay even longer in Werewolf form! When you are a lowbie Werewolf, it is just important that you keep devouring enemies to stay for longer in Werewolf form.

The Werewolf in ESO has a lot of strengths but also weaknesses. If you are aware of what strengths and weaknesses the Werewolf has, you can create a build to mitigate the weaknesses. Werewolves get a lot of extra perks while transformed. Werewolves also gain Major Brutality and Major Savagery just for having their skills slotted. Set bonus and weapon enchantments and active buffs that are applied in human form also carry over to Werewolf form, like already explained above.

Being one of the most powerful creatures on the battlefield also has disadvantages, one of them being the size of the Werewolf. Werewolves are way bigger than any of the playable races, therefore once you transform most enemies will start focusing you. Another issue, not necessarily a weakness but more of an annoyance, the Werewolf abilities cost a lot of stamina, so you really have to learn how to sustain in the Werewolf form.

There are a lot of good options for a Werewolf setup in terms of what race you can choose. Orcs are one of the strongest stamina race both for pve and pvp. Other than that they also benefit from faster running speeds which makes them very fierce in pvp. Redguards are the masters of sustain. Their cost reduction passive on all weapon abilities and their Adrenaline Rush passive increase your sustain more than any other race. It can also be wise to use a more weapon abilities focused setup as a Redguard to benefit from the cost reduction even more.

Also do not forget, the cost reduction also affects your weapon ultimates! Wood Elf racial passives have a strong focus on stealth based gameplay style. They are also very good at detecting enemies thanks to the increased detection radius.

On top of that they also gain faster movement speed and increased penetration after a dodge roll, which makes them especially dangerous on stamina Nightblades. Khajiit racial passives are both good for magicka and stamina based setups.

Both stamina and magicka benefits from the extra Critical Damage buff. On top of that they also get Max Health, Magicka and Stamina. Which is not a lot but again, that way you can run Gold sustian Food and get pretty good sustain without having too low health or resources.



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